Camp Invention®-WONDER!
Children are the first astronauts to land on Mars in the M.A.R.S. (Moving at Rocket Speed)� module and act as engineers improving safety features of vehicles and skateboards in the Spills and Chills� module; they also create innovative artwork that incorporates the use of recyclable materials in the Art Park� module. In the I Can Invent III� module, younger children take apart discarded household appliances and create fantasy inventions, while older children use the pieces and parts to build Rube Goldberg machines. Also featured is the Global Games� module, where children explore ancient cultures and sports like lacrosse and soccer from civilizations around the world. Local educators facilitate the program modules, and enthusiastic high school and college students serve as program counselors.To register click HERE !
(Grades 1-6) This exciting weeklong summer day experience immerses children in imaginative play that both reinforces and supplements school-year learning through inquiry-based activities in science, technology, engineering, math (STEM) disguised as fun. Each day, children rotate through five integrated modules that require creative thinking to solve real-world challenges. Working together, children learn vital 21st century life skills such as problem solving and teamwork that inspire creativity and inventive thinking through hands-on activities.
This camp is open to children entering grades 1-6. To register: call 1.800.968.4332 or go to our website at www.campinvention.org .
Class Title | Session(s) | Dates & Times | Instructor | |||
Camp Invention®-WONDER! (SC025) | 5 | 7/20 | Mo., Tu., We., Th., Fr. | 9AM-3:30PM |
Camp Invention
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